| 2026-08-18 |
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✶ Players can submit more than one list per event. This can be used for:
- Dual-list formats (Warmachine, Middle-Earth).
- League events which allow lists to be changed.
- Submitting a sub-list for each game in an event (coming soon!!)
- Various quality of life improvements.
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| 2026-05-19 |
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Added two new event styles:
- Demonstrations for learn-to-play sessions and other instructional or introductory events.
- Hobby events for painting, modeling, or other art-focused events.
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| 2026-05-01 |
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Added support for third-party services.
- The first third-party service is Steamforged Games' Press Ganger Programme which awards points for hosting Warmachine events. The points can be redeemed at the SFG web store.
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| 2026-03-16 |
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Added the "Flex event" option.
- Players can choose "casual" or "competitive" and be paired against players who choose the same.
- Players can withdraw and re-join the event at will to skip rounds.
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| 2026-03-09 |
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"Tournament" and "League" no longer have any functional meaning.
- Either term may be applied to any event (even team events).
- Use the "Free For All" pairing method to replicate the old "league" functionality.
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Events are now marked as "ongoing" when the first games are created rather than on their starting date. This will make it easier to tell which events have begun and which ones haven't started yet.
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Tapping the "VS" tab on events now refreshes the round selection menu as well as the game list. This makes that tab a lot more functional when viewing an ongoing event.
- Added support for Summoners

- Added support for Deathmatch

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| 2025-10-24 |
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✶ The top player in each faction is now highlighted on an event standings page.
- Top player is decided by number of tournament points (TP) achieved by a player while using that faction.
- If two or more players are tied, the player with the better overall placing within the event is chosen as the faction leader.
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✶ A point value may be selected for an entire event.
- The selected point value is visible in the event details.
- This pre-sets the point value for all games in the event.
- Point value may still be modified when submitting game results if necessary.
- Team events have two options for the team score within each team-vs-team match: (a) equal to the number of games won by team members; (b) equal to the total victory points scored by all team members. Whichever option they choose, team events may now choose to have the other option used to break ties.
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| 2025-10-18 |
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✶ New awards have been added for event hosts.
- The People's Champion award has been split into five levels for hosting events with a combined total of 32, 64, 128, 256, and 512 registered players.
- The Host with the Most award has been added with five levels for hosting a single event with 32, 64, 128, 256, and 512 registered players.
- The interface for managing external links on an event has been improved. Custom link text and multiple links are now much easier to add.
- $ Several bugs which affected the ability to send event announcements to a single player have been corrected.
- Added support for World of Tanks: TCG

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| 2025-10-10 |
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✶$ Events can be exported to your calendar as an ICS file.
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| 2025-10-06 |
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✶ Notes may now be added to games.
- Notes may be added by either player in the game, any team member in a team event, any event host, and site administrators.
- Generally, notes may be added any time you would have permission to edit a game.
- Notes may be edited or deleted by the author and site administrators.
- Notes may be made public or private. Private notes are visible only to the author and site administrators.
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| 2025-09-26 |
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✶ The number of rounds played in a game may now be reported.
- This must be enabled in the game system settings for games which have a round-based structure.
- Rounds played has been added to the statistics page, including win/loss/draw counts when viewing advanced statistics for a player or community.
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✶ Games may now be marked as forfeit. This adds a white flag symbol next to the loser of the game to identify it as a non-standard game.
- In the future, forfeit games may be added to the various statistics pages for tracking purposes.
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✶ Games may now be marked as invalid. This removes the game entirely from the calculations for global statistics, player ratings, and awards.
- For games within an event, this may only be done by the event host.
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| 2025-08-25 |
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Team data panels now include the team results (TP, W/L/D, tie breakers, etc.).
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Player and team data panels now include results from the top cut of an event.
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Usability updates to game, team match, and event display.
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✶ The waiting list for an event now appears below the registered players list (until the event starts).
- The order of players on the waiting list is not public.
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| 2025-08-15 |
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Clicking on a user or player name opens a data panel which includes:
- Basic information about the user including social media, player rating, and current awards.
- A link to the user's full profile.
- When on an event page, the panel includes their results and tabs for that user's games and list.
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Clicking on a team name opens a data panel which includes:
- A list of team members.
- A link to the full team profile.
- The team's matches and games.
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Clicking on a community name opens a data panel which includes:
- Basic information about the community including the community description, home location, and preferred games.
- A link to the full community profile.
- Links to the community ranking and statistics pages.
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| 2025-08-01 |
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| 2025-06-09 |
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Updates to event preview panels:
- Events with locked registration no longer appear red.
- All events that require host approval to register (locked, full, and community-only events) now appear with "hazard" stripes.
- The "under construction" event status has been renamed "unpublished".
- Event hosts can now choose to make an event public or private immediately upon creation rather than being "unpublished" first.
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Some event scheduling is now handled automatically:
- Events are now automatically finished on the Wednesday after their scheduled date.
- Events that use the test players are now automatically set to "unpublished" on the Wednesday after their scheduled date.
- Starting on July 1, 2025, unpublished events will be automatically deleted one month after their scheduled date.
- Multi-day events use their ending date instead of their starting date.
- Fixed an error that caused extra games to load when filtering the Statistics page by continent, nation, or region.
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| 2025-05-26 |
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✶ Support for a wide range of characters from many different alphabets has been added.
- Usable in the names of player accounts, communities, teams, and event tags. Also usable in the descriptions of events, communities, and event tags.
- Please contact us to report any issues that may be related to this change. The entire database was checked for errors during the update, but all relevant data from before the update was backed up in its previous state anyway. All data can be recovered if necessary.
- Bonus TP can now be used in doubles and team events to give special awards or penalties to teams.
- ✶$ Subscribers can now choose the placement of their nickname within their display name.
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| 2025-05-19 |
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✶ Event descriptions have been greatly improved.
- Up to 10,000 characters in length (previously limited to 200).
- Can use most basic Markdown formatting tools including bold and italic text, lists, headings, and links.
- The improved event description tools have also been added to communities and event tags.
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✶ Event hosts may now request that any existing tag be added to their event. The tag manager receives an email with a link to approve the request.
- Creating and managing tags still requires a Silver
or Gold subscription.
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| 2025-05-12 |
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✶ Statistics about the players are now shown on the Data tab for an event. Included stats:
- Home regions - to see where the players come from.
- Player rating - to see if the event is a shark tank or a kiddie pool.
- ✶ Community names may now begin with a number.
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| 2025-05-06 |
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✶ All player lists for an event can be viewed on a single page.
- There is now a "Player lists" button on the "Data & statistics" panel.
- This button becomes active after the event is finished.
- The event host can see this page at any time. This can be useful for list-checking prior to the start of an event.
- On a player profile, you can now click on the player's rating to view their raw RPI and the Q-factor that was applied.
- Added support for Halo: Flashpoint

- Added support for Malediction

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| 2025-05-02 |
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$✶ Pairings for a round may be modified after the round has been created.
- This applies to singles events ONLY.
- Any player in the event can be exchanged with any other player.
- Any table numbers can be exchanged.
- Players who arrive late may NOT be added to the round. (This is coming next!)
- An error has been corrected that occasionally caused duplicate games to be created.
- An error has been corrected that prevented a bye game from being assigned in a team event when the teams have different numbers of players.
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| 2025-04-05 |
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$ Events may now use a webhook URL to send notifications to third-party apps such as Discord. Notifications are sent:
- When the event is published.
- When a round of new pairings is added.
- When the event is finished.
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✶ Event listings, player profiles, the statistics page, and the recent event results page can now be filtered by event player count.
- When a player count filter is applied, the results include all events with that many players or more.
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| 2025-04-02 |
- Added support for Rapture

- The tool for selecting a random player from an event (for door prizes, etc.) can now select any number of players at random instead of just one.
- Added a "share" button on player profiles that opens a panel showing a QR code that links to the profile in addition to copying the profile link to your clipboard. This QR code can be used to easily share a profile in person using mobile devices.
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| 2025-03-17 |
- $ Added a tool for registering multiple players to an event at the same time using their LSID numbers (Champion subscribers only).
- The "share" button on events now opens a panel showing a QR code that links to the event in addition to copying the event link to your clipboard. This QR code can be used to easily share an event in person using mobile devices.
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| 2025-03-09 |
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Updates to event pages:
- Users who are registered for an event have a new tab just for their games at the event.
- The "your games" tab is selected by default when loading an event page that you are registered to.
- This update makes it easier and faster to find your own games.
- This update reduces system load at large IRL events where dozens to hundreds of players refresh the same event page simultaneously when new game rounds are generated.
- Social media preview images now feature both the game system banner image and a Longshanks frame to clarify where the event is hosted.
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Updates to user account profiles:
- If you are the host of an event, a new button appears on each user profile that allows you to quickly register that user for one of your events.
- Game and event data is no longer loaded automatically when a user profile page is loaded. Instead, a "data" tab allows you to load data according to filters that you select. This change greatly reduces loading time for user profiles.
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Updates to the community symbol:
- The symbol for communities has been updated from
to .
- The new symbol is intended to be more easily recognizable and also align with how communities are represented in areas that don't support images (such as selection menus), where we already use the © symbol.
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Updates to how ratings and awards are calculated:
- Player ratings now have a "floor" of 100. Players who would have a rating lower than 100 now appear as unrated.
- The Leaderboard and it's sub-pages (player ranking, win streaks, and lists of faction leaders) no longer allow filtering by date. These pages now show results for our standard one-year data window at all times.
- Player ratings and awards are now calculated and stored in a database automatically by the server every hour.
- Before today, player ratings and awards were recaculated every time a page displaying them was loaded. Pages that display rating and award information now retrieve the most recent server data rather than recalculating.
- These changes described above allow player rating and award data to be loaded much more quickly.
- ✶ Added a fifth level ("Zealot") to the Devoted awards.
- Added support for Blood Red Skies

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| 2025-03-02 |
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| 2025-02-21 |
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| 2025-01-31 |
- A bug that intermittently caused community managers to lose their status has been fixed (finally!).
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Users can now request to join a community.
- Community managers receive an email with a link to approve the request.
- Requests can be disabled.
- Communities can be set to allow any member to add new members (not just managers).
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| 2025-01-16 |
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The page for adding a new round to an event has been completely rebuilt.
- ✶ The system can now avoid players being paired up or down more than once in the same event. We call these "punching up" and "punching down" errors.
- Several bugs have been fixed that prevented the options for customize the table numbers and number of tables from working properly.
- The system no longer places players who receive a BYE at an actual table. Instead, those tables are left empty.
- Empty tables are now included when randomizing the table arrangement.
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